During the past year, the parallax Web trend has really taken off. It seems that the most popular way to showcase your site's contemporary relevance is to use all the bells and whistles of the modern era without the restrictions…
After reading Part 1 of this post, many of you may still have unanswered questions about our development process. While some others may say, "Hey jerk, you think I'm some kinda genius? You think I know what a Flash is? I…
Other news has raised eyebrows, like Adobe's decision to drop the development of Flash Player for mobile devices beyond Flash Player 11. We feel that these recent developments are sign posts that indicate what lies ahead…
Learning Stage 3D was the impetus behind starting our R&D project, Dead Coats, a first person shooter game where you are Ben Franklin killing red coat zombies with your electric musket. We challenged ourselves to conceptualize,…
I am surprised that during the lifetime of the whole social plugins development scene, Facebook still has not developed an event RSVP social plugin for us to utilize. Event managers around the globe would jump for joy if…
If you’re like me and not a Flash developer you may ask what all the fuss is about. Why bother? What’s the Flash 11 difference? So I sat down with our own Reading Tech Alliance to gnaw on some egg-rolls and get the skinny…
A recent battle I ran into while developing a client site was driving me quite near to the line of insanity... I spent nearly 25-30 hours solely in debugging time on this particular issue, which is redonkulous for something…
Realizing your Inner Geek
For years I have planned and quoted many Flash applications for my job as a Flash Developer. A few months ago I was planning one of these guys. I was mapping out flowcharts and diagrams with great…
Flash your FriendsSo one issue that has always chapped my hide with Flash is multiplayer, and I think the main reason is Flash Media Server. It's like that girl at the middle-school dance that you want to talk to but you…
In the wasteland that was early Flash 3D, developers had only a handful of polygons to create their interactives, and the idea of true dynamic lighting was a pipe dream. Working against limitations like that taught you to…
I admit it, I'm a conference virgin. Or at least I was until Geeky by Nature, a Flash conference put on by the Flash on the Beach chaps and dames. This was the first year for GbN as well, and since it was happening nearby…