Augmented reality isn’t just a buzzword anymore, and hasn’t been since Pokémon Go created a frenzy back in 2016. Widely known as just AR, augmented reality is revolutionizing multiple industries by delivering highly engaging…
The age of spatial computing is set to change how we use interfaces and how those interfaces interact with our physical world. We took a deep dive into the best practices and usability tips that Apple proposes will make their…
It’s always nice to work with high quality assets provided by clients, but for game development on mobile devices, we just don’t have the luxury to use 4K textures and high poly models. Simply put, if we tried to use them,…
There have been a ton of games that were created within that galaxy we love far, far away. So, when Disney Channel asked us to be the first studio to create a game for a brand-new world in that galaxy, we were as excited…
By now you’ve almost certainly seen someone use an app on their phone to integrate cartoons, holographic crime scenes, or something like a full-scale 3D copy of a car into the room with them. Augmented Reality experiences…
Innovation is absolutely essential to the success of any business. The moment you become "one of the many", you have to compete. During the Oscars this year, the visual effects industry came together in protest to create…
I love our 7D. So much that we have two of them. It's an affordable medium for super high resolution video. The lenses and work flow are far cheaper and easier than our old BFF, the Red One. For sure we will stick to the…
However, the audio sucks. No headphone monitoring, no meters, no xlr input, no phantom power, and the worst part: AUTO-GAIN! For newbs, this means that you have very soft sounds in the back ground or pauses between dialogue,…
Over the past decade, I have worked in several editing programs including: Avid, Final Cut Pro, Vegas Video, I even spent a few years as a Smoke/Flame operator. They all have their place but that place is not here, at NeoPangea.…